When I first read the prompt I didn't know what a Chimera was, but I read up on it and it's very interesting. This project has so many possibilities it's overwhelming, yet exciting. I'm thinking of starting my creatures with a distinct trait/feature and smoothly transitioning to the final opposing feature.
Such as, starting with an animal that lives on land, to an animal that's amphibious, then a water based animal.
Also, a creature with features based on stereotypes of hero to villain. Like, a wolf or other heroic animal, to a turtle or something harmless, and finally ending with a stereotypical villain such as a shark.
For the last one I'm debating between illogical features such as wings with a heavy animal and/or water animal. Or a creature that has fearless bold animals mixed with cowardly soft animals.
I was thinking of a hybrid of with all alpha animal features, but it popped into my head last after these ideas, so these ideas might be what I'm most interested in. I'll have to take some time to think and develop creatures first before my final ideas are confirmed.
Sunday, January 14, 2018
“New” art, or digital art is taking over a world that is filled with traditional art. As time goes on less physical creations are made, and more digital compositions are created. Even though digital art and traditional art are very different, there are several similarities
For instance, I think they both have unlimited opportunities for creation. People that do traditional art have infinite materials they can work with to create their composition: trees, glass, trash, milk cartons, washing machines; the list goes on. These artists also have any location in the universe, but conveniently anywhere on Earth. Digital artists can use literally any picture, color, or shape to make their art. Also, I think both types of art are appreciated the same, this might seem odd since Mona Lisa is respected by most, yet graphics are not discussed as much universally. But if you think about it, traditional art is physically somewhere as a museum and people go to it to appreciate it and to view it, since it is rarer to see these art pieces are more appreciated in person. But digital art is appreciated by anybody who has access to Internet or has seen flyers or billboards, and although these are not as astounding, they’re appreciated more often, but to a lesser extent, therefore they are appreciated the same. Another similarity between these arts is there value. Digital art is made into pictures that are framed and sold for thousands of dollars and old traditional paintings are also sold for very expensive prices. Furthermore, traditional art decays with time, a painting will slowly fade, or a sculpture will slowly chip and crack. Some digital art has slowly decayed too because of the number of pixels that were present at the time of the composition. For instance, cameras that were used 10 years ago had less megapixels than the high-tech cameras nowadays. The last comparison is, traditional art can be very costly because of expensive materials such as paint or sculpture materials like marble, digital art can be expensive as well because of the programs needed to make it, such as, Photoshop.
New art and traditional art are diverse in many ways. I think it is much easier to make digital or new art because you can take pictures from online or from a camera and with a few edits, an amazing creation is produced. If this composition was made through painting it would have taken much longer and much more skill. Also, traditional artists had to spend days or weeks even months on sculptures and other complicated compositions, when digital artists could spend hours to make a composition on a computer. Also, traditional art can be made without electricity and without Internet, it does not need a canvas. A composition can be made in any location, or it could be made on a canvas. Either way, a traditional piece of artwork doesn’t require an electronic device, so it’s the purest art form.
New art shows us the evolution of art; it started with physical compositions, but with advances in technology, art has migrated from the canvas to the computer.